iOS remote client: native UIKit surface, WS logging, client-side layout persistence
- Add remote-client-ios: full native UIKit app with Objects/View/UILayout/Functions pattern - Widget hierarchy: BaseWidget → Fader, Toggle, Transport, Title, Feedback, LogWidget - LoggingVC: child VC embedded in LogWidget for live WS message inspection - Codable model: ModelPresetLoadToRemoteDevice with snake_case decoder strategy - Layout persistence: UserDefaults keyed by preset_uuid, fully client-side - WS logging: dedicated WS In/Out floating panels on desktop app - Remove HTTP server and JS client (replaced by native iOS app) - Add Xcode noise to .gitignore (xcuserstate, xcuserdata) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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//
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// remote_client_iosUITests.swift
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// remote-client-iosUITests
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//
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// Created by p4piwabl0 on 6/30/26.
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//
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import XCTest
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final class remote_client_iosUITests: XCTestCase {
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override func setUpWithError() throws {
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// Put setup code here. This method is called before the invocation of each test method in the class.
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// In UI tests it is usually best to stop immediately when a failure occurs.
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continueAfterFailure = false
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// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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}
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override func tearDownWithError() throws {
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// Put teardown code here. This method is called after the invocation of each test method in the class.
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}
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@MainActor
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func testExample() throws {
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// UI tests must launch the application that they test.
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let app = XCUIApplication()
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app.launch()
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// Use XCTAssert and related functions to verify your tests produce the correct results.
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}
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@MainActor
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func testLaunchPerformance() throws {
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// This measures how long it takes to launch your application.
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measure(metrics: [XCTApplicationLaunchMetric()]) {
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XCUIApplication().launch()
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}
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}
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}
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