Reorganize top-level directories with clearer naming convention
app -> app-desktop-macos, presets -> app-presets, server -> remote-server, daw-config-reaper -> osc-config-daw, plugin-reaper-realearn -> plugin-reaper-relearn. Updated run.py and presets.py path references accordingly. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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= Track area
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include::partial$user-interface/track-area-desc.adoc[]
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NOTE: Since multiple columns can have the same playback track, it's possible that you see one track panel multiple times!
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.Master track panel
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image::generated/screenshots/elements/area/track-area-0.png[width=80]
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.Column track panels
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image::generated/screenshots/elements/area/track-area-1.png[]
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== Track panel header
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The top of the track panel is the _track panel header_.
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.Drag-and-drop support
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****
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Reorder column::
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Drag the header left or right to change the position of the corresponding column.
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****
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include::partial$generated/elements/track-panel/input-type-indicator.adoc[]
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include::partial$generated/elements/track-panel/label.adoc[]
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== Track input section
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include::partial$generated/elements/track-panel/input.adoc[]
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WARNING: Playtime captures audio or MIDI input more or less directly from the hardware.
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That also means that the track's _input_ FX chain will not have any effect on the recording!
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You can work around this limitation by using *Loopback* channels instead of input FX.
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TIP: Selecting *Loopback* channels as audio input doesn't automatically enable them!
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Make sure that the REAPER setting *Virtual loopback audio hardware channels* in menu:Options[Preferences/Settings... > Audio] is high enough!
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NOTE: This directly sets the input of the corresponding REAPER track.
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Although technically not necessary for recording because Playtime doesn't use REAPER's track recording facility, it is important for input monitoring.
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include::partial$generated/elements/track-panel/midi-channel-filter.adoc[]
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NOTE: This directly sets the input MIDI channel of the corresponding REAPER track.
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include::partial$generated/elements/track-panel/map-to-midi-channel.adoc[]
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NOTE: This directly sets the "Map input to channel" value of the corresponding REAPER track.
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include::partial$generated/elements/track-panel/input-monitoring.adoc[]
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include::partial$generated/elements/track-panel/input-monitoring-off.adoc[]
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include::partial$generated/elements/track-panel/input-monitoring-auto.adoc[]
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include::partial$generated/elements/track-panel/input-monitoring-on.adoc[]
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NOTE: Which input monitoring mode you choose also has an effect on how Playtime does latency compensation during recording. Read more about that in xref:further-concepts/general.adoc#latency-compensation[].
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[[input-monitoring-explained, Playtime input monitoring explained]]
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[NOTE]
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.Playtime input monitoring explained
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====
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Playtime input monitoring options are slightly different from REAPER's input monitoring options.
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Each input monitoring option mode translates to a certain combination of REAPER track properties:
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[cols="s,s,1,1,1"]
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|===
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|Track input monitoring in Playtime | Track armed in Playtime | Track monitoring in REAPER | Track record input in REAPER | Track armed in REAPER
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|Off
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|No
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|Off
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|Record: input (audio or MIDI)
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|No
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|Off
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|Yes
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|Off
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|Record: input (audio or MIDI)
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|Yes
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|Auto
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|No
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|On (Monitor Input)
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|Record: input (audio or MIDI)
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|No
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|Auto
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|Yes
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|On (Monitor Input)
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|Record: input (audio or MIDI)
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|Yes
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|On
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|No
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|On (Monitor Input)
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|Record: disable (input monitoring only)
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|Yes
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|On
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|Yes
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|On (Monitor Input)
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|Record: input (audio or MIDI)
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|Yes
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|===
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====
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== Track output section
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=== PDC info
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If the track is affected by xref:further-concepts/general.adoc#pdc[], a small icon will light up.
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include::partial$generated/elements/track-panel/pdc-tiny.adoc[]
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include::partial$generated/elements/track-panel/pdc-significant.adoc[]
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include::partial$generated/elements/track-panel/pdc-critical.adoc[]
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include::partial$generated/elements/track-panel/pan.adoc[]
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NOTE: This directly sets the pan value of the corresponding REAPER track.
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include::partial$generated/elements/track-panel/volume.adoc[]
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When not enough vertical space is available, this turns into a drag field, visualizing the peaks as color changes.
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NOTE: This directly sets the volume of the corresponding REAPER track.
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include::partial$generated/elements/track-panel/instrument-fx.adoc[]
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This icon is only visible if there's at least one instrument in the FX chain.
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include::partial$generated/elements/track-panel/fx-chain.adoc[]
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The button is displayed in bold font if there's at least one FX in the chain.
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include::partial$generated/elements/track-panel/routing.adoc[]
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include::partial$generated/elements/track-panel/arm.adoc[]
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NOTE: See <<input-monitoring-explained>> to learn how this translates to REAPER track properties.
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include::partial$generated/elements/track-panel/mute.adoc[]
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NOTE: This directly sets the mute state of the corresponding REAPER track.
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include::partial$generated/elements/track-panel/solo.adoc[]
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NOTE: This directly sets the solo state of the corresponding REAPER track.
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