= Matrix area include::partial$user-interface/matrix-area-desc.adoc[] .Column cells of the matrix area image::generated/screenshots/elements/area/matrix-area-1.png[] .Row cells of the matrix area image::generated/screenshots/elements/area/matrix-area-2.png[width=100] .Slot cells of the matrix area image::generated/screenshots/elements/area/matrix-area-3.png[] include::partial$generated/elements/matrix/template-panel.adoc[] This is only shown if the matrix doesn't have any columns yet. include::partial$generated/elements/matrix/audio-template-button.adoc[] include::partial$generated/elements/matrix/midi-template-button.adoc[] include::partial$generated/elements/matrix/mixed-template-button.adoc[] == General include::partial$generated/elements/matrix/add-column.adoc[] Adding a new column automatically creates a corresponding REAPER track, on which clips in this column will be played back. See xref:key-concepts.adoc#column-track[]. include::partial$generated/elements/matrix/add-row.adoc[] include::partial$generated/elements/matrix/scroll-indicator.adoc[] // Matrix cell include::partial$generated/elements/matrix-cell.adoc[] include::partial$generated/elements/matrix-cell/stop.adoc[] include::partial$generated/elements/matrix-cell/settings.adoc[] See xref:user-interface/inspector/matrix.adoc[]. TIP: Right-clicking this area opens the xref:user-interface/menus/matrix-menu.adoc[]. // Column cell include::partial$generated/elements/column-cell.adoc[] If you don't see the upper part, check xref:user-interface/dialogs/settings-dialog.adoc#settings-show-column-numbers[]. [[column-drag-and-drop]] .Column drag-and-drop support **** Reorder column:: Drag the cell left or right to change the position of the column. **** include::partial$generated/elements/column-cell/exclusive-mode.adoc[] This is a shortcut for xref:user-interface/inspector/column/playback.adoc#inspector-column-exclusive-mode[]. include::partial$generated/elements/column-cell/follow-scenes.adoc[] This is a shortcut for xref:user-interface/inspector/column/playback.adoc#inspector-column-follow-scenes[]. include::partial$generated/elements/column-cell/has-overrides.adoc[] include::partial$generated/elements/column-cell/stop.adoc[] include::partial$generated/elements/column-cell/label.adoc[] See xref:user-interface/inspector/column.adoc[]. TIP: Right-clicking this area opens the xref:user-interface/menus/column-menu.adoc[]. // Row cell include::partial$generated/elements/row-cell.adoc[] [[row-drag-and-drop]] .Row drag-and-drop support **** Reorder row:: Drag the cell up or down to change the position of the row. **** include::partial$generated/elements/row-cell/play-scene.adoc[] See xref:key-concepts.adoc#scene[]. include::partial$generated/elements/row-cell/label.adoc[] See xref:user-interface/inspector/row.adoc[]. TIP: Right-clicking this area opens the xref:user-interface/menus/row-menu.adoc[]. // Slot cell include::partial$generated/elements/slot-cell.adoc[] include::partial$generated/elements/slot-cell/trigger.adoc[] include::partial$generated/elements/slot-cell/record.adoc[] This is only available if the corresponding xref:key-concepts.adoc#column-track[] is armed. include::partial$generated/elements/slot-cell/content.adoc[] See xref:user-interface/inspector/slot.adoc[]. TIP: Right-clicking this area opens the xref:user-interface/menus/slot-menu.adoc[]. [[slot-drag-and-drop]] .Slot drag-and-drop support **** Move slot contents:: Drag this area onto another slot in order to move all clips within this slot to the other slot. Copy slot contents:: Drag this area onto another slot while holding kbd:[Cmd/Ctrl] in order to copy all clips within this slot to the other slot. Import content:: Drag a MIDI or audio file from outside onto this area in order to import it as a clip. This should work from the REAPER media explorer, from other plug-ins that offer dragging out content as files and from most file managers. + NOTE: Dragging REAPER items onto the slot won't work, because REAPER items are not real files. Use xref:user-interface/menus/slot-menu.adoc#slot-import-selected-item[] instead! **** include::partial$generated/elements/slot-cell/clip-count.adoc[] If there's more than one clip in the slot, all will be triggered at the same time. However, each one will start according to its individual start timing.