iOS remote client: native UIKit surface, WS logging, client-side layout persistence

- Add remote-client-ios: full native UIKit app with Objects/View/UILayout/Functions pattern
- Widget hierarchy: BaseWidget → Fader, Toggle, Transport, Title, Feedback, LogWidget
- LoggingVC: child VC embedded in LogWidget for live WS message inspection
- Codable model: ModelPresetLoadToRemoteDevice with snake_case decoder strategy
- Layout persistence: UserDefaults keyed by preset_uuid, fully client-side
- WS logging: dedicated WS In/Out floating panels on desktop app
- Remove HTTP server and JS client (replaced by native iOS app)
- Add Xcode noise to .gitignore (xcuserstate, xcuserdata)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Paul Lipscomb
2026-07-01 00:02:10 -04:00
parent 4db7165797
commit 7a74cfa75e
38 changed files with 2422 additions and 636 deletions
@@ -0,0 +1,578 @@
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</Workspace>
@@ -0,0 +1,36 @@
//
// AppDelegate.swift
// remote-client-ios
//
// Created by p4piwabl0 on 6/30/26.
//
import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
@@ -0,0 +1,11 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,35 @@
{
"images" : [
{
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "tinted"
}
],
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -0,0 +1,283 @@
import UIKit
extension ObjectsViewController {
// MARK: - Connection State UI
func applyConnectionState(_ state: ConnectionState) {
self.connectionState = state
let green = UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 1)
let red = UIColor(red: 0.8, green: 0.2, blue: 0.2, alpha: 1)
let gray = UIColor(white: 0.3, alpha: 1)
switch state {
case .notStarted:
self.statusLabel.text = "not started"
self.connectButton.setTitle("Connect", for: .normal)
self.connectButton.backgroundColor = green
self.connectButton.setTitleColor(.black, for: .normal)
self.connectButton.isEnabled = true
case .connecting:
self.statusLabel.text = "connecting..."
self.connectButton.setTitle("Connecting...", for: .normal)
self.connectButton.backgroundColor = gray
self.connectButton.setTitleColor(.lightGray, for: .normal)
self.connectButton.isEnabled = false
case .connected:
self.statusLabel.text = "connected"
self.connectButton.setTitle("Disconnect", for: .normal)
self.connectButton.backgroundColor = red
self.connectButton.setTitleColor(.white, for: .normal)
self.connectButton.isEnabled = true
case .disconnected:
self.statusLabel.text = "disconnected"
self.connectButton.setTitle("Reconnect", for: .normal)
self.connectButton.backgroundColor = green
self.connectButton.setTitleColor(.black, for: .normal)
self.connectButton.isEnabled = true
}
}
// MARK: - WebSocket Connect / Disconnect
@objc func connectTapped() {
if self.connectionState == .connected {
self.wsTask?.cancel(with: .goingAway, reason: nil)
self.wsTask = nil
self.applyConnectionState(.disconnected)
} else {
self.connectWebSocket()
}
}
func connectWebSocket() {
let ip = self.ipField.text?.trimmingCharacters(in: .whitespaces) ?? "127.0.0.1"
let port = self.portField.text?.trimmingCharacters(in: .whitespaces) ?? "8765"
guard let url = URL(string: "ws://\(ip):\(port)") else { return }
self.urlSession = URLSession(configuration: .default, delegate: self, delegateQueue: .main)
self.wsTask = self.urlSession?.webSocketTask(with: url)
self.wsTask?.resume()
self.applyConnectionState(.connecting)
self.listen()
}
// MARK: - Listen
func listen() {
self.wsTask?.receive { [weak self] result in
guard let self = self else { return }
switch result {
case .success(let message):
switch message {
case .string(let text): self.handleMessage(text)
default: break
}
self.listen()
case .failure:
DispatchQueue.main.async { self.applyConnectionState(.disconnected) }
}
}
}
// MARK: - Show Logging Toggle
@objc func showLoggingTapped() {
let nowVisible = self.logWidget.isHidden
self.logWidget.isHidden = !nowVisible
self.showLoggingButton.setTitle(nowVisible ? "Hide Logging" : "Show Logging", for: .normal)
}
// MARK: - Handle Incoming Message
func handleMessage(_ text: String) {
self.loggingView.log(text)
guard let data = text.data(using: .utf8),
let json = try? JSONSerialization.jsonObject(with: data) as? [String: Any],
let event = json["event"] as? String else { return }
switch event {
case "preset":
if let presetData = json["data"] as? [String: Any],
let presetBytes = try? JSONSerialization.data(withJSONObject: presetData) {
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
let preset = try decoder.decode(ModelPresetLoadToRemoteDevice.self, from: presetBytes)
DispatchQueue.main.async { self.renderPreset(preset) }
} catch {
self.loggingView.log("decode error: \(error)")
}
}
case "widget_update":
if let uid = json["uid"] as? String, let value = json["value"] as? Int {
DispatchQueue.main.async { self.updateWidget(uid: uid, value: value) }
}
case "daw_state":
DispatchQueue.main.async { self.updateDawState(json) }
default:
break
}
}
// MARK: - Send
func send(_ dict: [String: Any]) {
guard let data = try? JSONSerialization.data(withJSONObject: dict),
let text = String(data: data, encoding: .utf8) else { return }
self.wsTask?.send(.string(text)) { _ in }
}
// MARK: - Render Preset
func renderPreset(_ preset: ModelPresetLoadToRemoteDevice) {
let savedLayout = UserDefaults.standard.dictionary(forKey: "layout_\(preset.presetUuid)") ?? [:]
self.presetName = preset.presetName
self.presetUuid = preset.presetUuid
self.widgets = [:]
self.feedbackWidgets = []
self.containerView.subviews.forEach { if $0 !== self.logWidget { $0.removeFromSuperview() } }
self.presetLabel.text = preset.presetName
let titleUid = "title-big"
let titleFrame = savedFrame(uid: titleUid, in: savedLayout) ?? CGRect(x: 16, y: 16, width: 300, height: 44)
let titleWidget = TitleWidget(uid: titleUid, text: preset.displayTitle, frame: titleFrame)
self.setupDrag(on: titleWidget)
self.containerView.addSubview(titleWidget)
self.widgets[titleUid] = titleWidget
var faderIdx = 0
var squareIdx = 0
for f in preset.faders where f.visible {
let frame = savedFrame(uid: f.uid, in: savedLayout) ?? FaderWidget.defaultFrame(idx: faderIdx)
let w = FaderWidget(uid: f.uid,
label: f.label,
value: f.value,
color: UIColor.fromHex(f.color),
frame: frame)
w.onSend = { [weak self] uid, val in self?.send(["event": "control", "uid": uid, "value": val]) }
self.setupDrag(on: w)
self.containerView.addSubview(w)
self.widgets[f.uid] = w
faderIdx += 1
}
for t in preset.toggles where t.visible {
let frame = savedFrame(uid: t.uid, in: savedLayout) ?? ToggleWidget.defaultFrame(idx: squareIdx)
let w = ToggleWidget(uid: t.uid,
label: t.label,
isOn: t.state,
color: UIColor.fromHex(t.color),
frame: frame)
w.onSend = { [weak self] uid, val in self?.send(["event": "control", "uid": uid, "value": val]) }
self.setupDrag(on: w)
self.containerView.addSubview(w)
self.widgets[t.uid] = w
squareIdx += 1
}
for t in preset.transports where t.visible {
let frame = savedFrame(uid: t.uid, in: savedLayout) ?? TransportWidget.defaultFrame(idx: squareIdx)
let w = TransportWidget(uid: t.uid,
label: t.label,
frame: frame)
w.onSend = { [weak self] uid, val in self?.send(["event": "control", "uid": uid, "value": val]) }
self.setupDrag(on: w)
self.containerView.addSubview(w)
self.widgets[t.uid] = w
squareIdx += 1
}
self.isLocked = !savedLayout.isEmpty
self.refreshToolbar()
}
// MARK: - Update Widget
func updateWidget(uid: String, value: Int) {
self.widgets[uid]?.update(value: value)
}
// MARK: - DAW State
func updateDawState(_ json: [String: Any]) {
let track = json["track"] as? String
let bar = json["bar"] as? Int
let playing = json["playing"] as? Bool
self.feedbackWidgets.forEach { $0.updateDaw(track: track, bar: bar, playing: playing) }
var parts: [String] = []
if let track = track { parts.append(track) }
if let bar = bar { parts.append("Bar \(bar)") }
if let playing = playing { parts.append(playing ? "" : "") }
if !parts.isEmpty { self.statusLabel.text = parts.joined(separator: " ") }
}
// MARK: - Toolbar
@objc func arrangeTapped() {
self.isLocked = false
self.refreshToolbar()
}
@objc func lockTapped() {
self.isLocked = true
self.refreshToolbar()
self.saveLayout()
}
func refreshToolbar() {
let green = UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 1)
self.lockButton.backgroundColor = self.isLocked ? green : UIColor(white: 0.15, alpha: 1)
self.lockButton.setTitleColor(self.isLocked ? .black : .lightGray, for: .normal)
self.arrangeButton.backgroundColor = self.isLocked ? UIColor(white: 0.15, alpha: 1) : green
self.arrangeButton.setTitleColor(self.isLocked ? .lightGray : .black, for: .normal)
}
// MARK: - Save Layout
func saveLayout() {
guard !self.presetUuid.isEmpty else {
self.loggingView.log("saveLayout: aborted — presetUuid is empty")
return
}
var layoutDict: [String: Any] = [:]
for (uid, w) in self.widgets {
let f = w.frame
layoutDict[uid] = [
"x": Double(f.origin.x),
"y": Double(f.origin.y),
"w": Double(f.width),
"h": Double(f.height)
]
}
UserDefaults.standard.set(layoutDict, forKey: "layout_\(self.presetUuid)")
self.loggingView.log("saveLayout: \(layoutDict.count) widgets saved locally for \(self.presetUuid)")
}
// MARK: - Drag
func setupDrag(on view: UIView) {
let pan = UIPanGestureRecognizer(target: self, action: #selector(handlePan(_:)))
view.addGestureRecognizer(pan)
}
@objc func handlePan(_ gesture: UIPanGestureRecognizer) {
guard !self.isLocked, let view = gesture.view else { return }
let translation = gesture.translation(in: self.containerView)
view.center = CGPoint(x: view.center.x + translation.x, y: view.center.y + translation.y)
gesture.setTranslation(.zero, in: self.containerView)
}
// MARK: - Helpers
func savedFrame(uid: String, in savedLayout: [String: Any]) -> CGRect? {
guard let saved = savedLayout[uid] as? [String: Any],
let x = saved["x"] as? CGFloat, let y = saved["y"] as? CGFloat,
let w = saved["w"] as? CGFloat, let h = saved["h"] as? CGFloat
else { return nil }
return CGRect(x: x, y: y, width: w, height: h)
}
}
// MARK: - WebSocket Delegate
extension ObjectsViewController: URLSessionWebSocketDelegate {
func urlSession(_ session: URLSession, webSocketTask: URLSessionWebSocketTask, didOpenWithProtocol protocol: String?) {
self.applyConnectionState(.connected)
}
func urlSession(_ session: URLSession, webSocketTask: URLSessionWebSocketTask, didCloseWith closeCode: URLSessionWebSocketTask.CloseCode, reason: Data?) {
self.applyConnectionState(.disconnected)
}
}
@@ -0,0 +1,24 @@
import UIKit
extension LoggingObjects {
func log(_ message: String) {
DispatchQueue.main.async {
var display = message
if let data = message.data(using: .utf8),
let obj = try? JSONSerialization.jsonObject(with: data),
let pretty = try? JSONSerialization.data(withJSONObject: obj, options: .prettyPrinted),
let str = String(data: pretty, encoding: .utf8) {
display = str
}
let current = self.textView.text ?? ""
let separator = current.isEmpty ? "" : "\n--- ✦ ---\n"
self.textView.text = display + separator + current
}
}
@objc func clearTapped() {
self.textView.text = ""
}
}
@@ -0,0 +1,26 @@
import UIKit
class LoggingObjects: UIViewController {
lazy var textView: UITextView = {
let tv = UITextView()
tv.translatesAutoresizingMaskIntoConstraints = false
tv.backgroundColor = .clear
tv.textColor = UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 1)
tv.font = .monospacedSystemFont(ofSize: 11, weight: .regular)
tv.isEditable = false
tv.isScrollEnabled = true
return tv
}()
lazy var clearButton: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.setTitle("Clear", for: .normal)
btn.setTitleColor(UIColor(white: 0.4, alpha: 1), for: .normal)
btn.titleLabel?.font = .systemFont(ofSize: 10)
btn.addTarget(self, action: #selector(self.clearTapped), for: .touchUpInside)
return btn
}()
}
@@ -0,0 +1,21 @@
import UIKit
extension LoggingObjects {
func setupUI() {
DispatchQueue.main.async {
self.view.backgroundColor = UIColor(white: 0.08, alpha: 1)
self.view.addSubview(self.clearButton)
self.clearButton.topAnchor.constraint(equalTo: self.view.topAnchor, constant: 6).isActive = true
self.clearButton.trailingAnchor.constraint(equalTo: self.view.trailingAnchor, constant: -8).isActive = true
self.view.addSubview(self.textView)
self.textView.topAnchor.constraint(equalTo: self.clearButton.bottomAnchor, constant: 2).isActive = true
self.textView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor, constant: 4).isActive = true
self.textView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor, constant: -4).isActive = true
self.textView.bottomAnchor.constraint(equalTo: self.view.bottomAnchor, constant: -4).isActive = true
}
}
}
@@ -0,0 +1,10 @@
import UIKit
class LoggingView: LoggingObjects {
override func viewDidLoad() {
super.viewDidLoad()
setupUI()
}
}
@@ -0,0 +1,36 @@
import Foundation
struct ModelPresetLoadToRemoteDevice: Codable {
let presetUuid: String
let presetName: String
let bigTitle: String
let faders: [ModelFaderPayload]
let toggles: [ModelTogglePayload]
let transports: [ModelTransportPayload]
var displayTitle: String {
bigTitle.isEmpty ? "No Title" : bigTitle
}
}
struct ModelFaderPayload: Codable {
let uid: String
let label: String
let value: Int
let visible: Bool
let color: String
}
struct ModelTogglePayload: Codable {
let uid: String
let label: String
let state: Bool
let visible: Bool
let color: String
}
struct ModelTransportPayload: Codable {
let uid: String
let label: String
let visible: Bool
}
@@ -0,0 +1,157 @@
import UIKit
class ObjectsViewController: UIViewController {
// MARK: - WebSocket
var wsTask: URLSessionWebSocketTask?
var urlSession: URLSession?
// MARK: - Connection State
enum ConnectionState {
case notStarted, connecting, connected, disconnected
}
var connectionState: ConnectionState = .notStarted
// MARK: - State
var presetName: String = ""
var presetUuid: String = ""
var isLocked: Bool = true
// MARK: - Widgets
var widgets: [String: BaseWidget] = [:]
var feedbackWidgets: [FeedbackWidget] = []
// MARK: - Layout
var layout: [String: CGRect] = [:]
let containerView: UIView = {
let view = UIView()
view.translatesAutoresizingMaskIntoConstraints = false
view.backgroundColor = UIColor(white: 0.1, alpha: 1)
return view
}()
// MARK: - Toolbar
lazy var connectButton: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.setTitle("Connect", for: .normal)
btn.setTitleColor(.black, for: .normal)
btn.backgroundColor = UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 1)
btn.layer.cornerRadius = 4
btn.contentEdgeInsets = UIEdgeInsets(top: 6, left: 14, bottom: 6, right: 14)
btn.addTarget(self, action: #selector(self.connectTapped), for: .touchUpInside)
return btn
}()
lazy var arrangeButton: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.setTitle("Arrange", for: .normal)
btn.setTitleColor(.lightGray, for: .normal)
btn.backgroundColor = UIColor(white: 0.15, alpha: 1)
btn.layer.borderWidth = 1
btn.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
btn.layer.cornerRadius = 4
btn.contentEdgeInsets = UIEdgeInsets(top: 6, left: 14, bottom: 6, right: 14)
btn.addTarget(self, action: #selector(self.arrangeTapped), for: .touchUpInside)
return btn
}()
lazy var lockButton: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.setTitle("Lock / Save", for: .normal)
btn.setTitleColor(.black, for: .normal)
btn.backgroundColor = UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 1)
btn.layer.cornerRadius = 4
btn.contentEdgeInsets = UIEdgeInsets(top: 6, left: 14, bottom: 6, right: 14)
btn.addTarget(self, action: #selector(self.lockTapped), for: .touchUpInside)
return btn
}()
// MARK: - Connection Fields
let ipField: UITextField = {
let tf = UITextField()
tf.translatesAutoresizingMaskIntoConstraints = false
tf.text = "127.0.0.1"
tf.textColor = .lightGray
tf.font = .monospacedSystemFont(ofSize: 13, weight: .regular)
tf.backgroundColor = UIColor(white: 0.12, alpha: 1)
tf.layer.borderWidth = 1
tf.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
tf.layer.cornerRadius = 4
tf.keyboardType = .decimalPad
tf.textAlignment = .center
tf.leftView = UIView(frame: CGRect(x: 0, y: 0, width: 8, height: 0))
tf.leftViewMode = .always
tf.rightView = UIView(frame: CGRect(x: 0, y: 0, width: 8, height: 0))
tf.rightViewMode = .always
return tf
}()
let portField: UITextField = {
let tf = UITextField()
tf.translatesAutoresizingMaskIntoConstraints = false
tf.text = "8765"
tf.textColor = .lightGray
tf.font = .monospacedSystemFont(ofSize: 13, weight: .regular)
tf.backgroundColor = UIColor(white: 0.12, alpha: 1)
tf.layer.borderWidth = 1
tf.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
tf.layer.cornerRadius = 4
tf.keyboardType = .numberPad
tf.textAlignment = .center
tf.leftView = UIView(frame: CGRect(x: 0, y: 0, width: 8, height: 0))
tf.leftViewMode = .always
tf.rightView = UIView(frame: CGRect(x: 0, y: 0, width: 8, height: 0))
tf.rightViewMode = .always
return tf
}()
// MARK: - Logging
lazy var loggingView: LoggingView = LoggingView()
lazy var logWidget: LogWidget = {
let w = LogWidget(uid: "log-widget", frame: LogWidget.defaultFrame())
return w
}()
lazy var showLoggingButton: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.setTitle("Show Logging", for: .normal)
btn.setTitleColor(.lightGray, for: .normal)
btn.backgroundColor = UIColor(white: 0.15, alpha: 1)
btn.layer.borderWidth = 1
btn.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
btn.layer.cornerRadius = 4
btn.contentEdgeInsets = UIEdgeInsets(top: 6, left: 14, bottom: 6, right: 14)
btn.addTarget(self, action: #selector(self.showLoggingTapped), for: .touchUpInside)
return btn
}()
// MARK: - Labels
let statusLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.text = "not started"
lbl.textColor = UIColor(white: 0.33, alpha: 1)
lbl.font = .systemFont(ofSize: 11)
return lbl
}()
let presetLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.text = ""
lbl.textColor = UIColor(white: 0.33, alpha: 1)
lbl.font = .systemFont(ofSize: 11)
return lbl
}()
override func viewDidLoad() {
super.viewDidLoad()
}
}
@@ -0,0 +1,60 @@
import UIKit
extension ObjectsViewController {
func setupUI() {
DispatchQueue.main.async {
self.view.backgroundColor = UIColor(white: 0.1, alpha: 1)
// containerView
self.view.addSubview(self.containerView)
self.containerView.topAnchor.constraint(equalTo: self.view.topAnchor, constant: 0).isActive = true
self.containerView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor, constant: 0).isActive = true
self.containerView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor, constant: 0).isActive = true
self.containerView.bottomAnchor.constraint(equalTo: self.view.bottomAnchor, constant: 0).isActive = true
// statusLabel
self.view.addSubview(self.statusLabel)
self.statusLabel.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.statusLabel.leadingAnchor.constraint(equalTo: self.view.leadingAnchor, constant: 8).isActive = true
// presetLabel
self.view.addSubview(self.presetLabel)
self.presetLabel.bottomAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.bottomAnchor, constant: -8).isActive = true
self.presetLabel.leadingAnchor.constraint(equalTo: self.view.leadingAnchor, constant: 8).isActive = true
// toolbar buttons (top-right)
self.view.addSubview(self.showLoggingButton)
self.showLoggingButton.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.showLoggingButton.trailingAnchor.constraint(equalTo: self.view.trailingAnchor, constant: -8).isActive = true
self.view.addSubview(self.connectButton)
self.connectButton.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.connectButton.trailingAnchor.constraint(equalTo: self.showLoggingButton.leadingAnchor, constant: -6).isActive = true
self.view.addSubview(self.portField)
self.portField.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.portField.trailingAnchor.constraint(equalTo: self.connectButton.leadingAnchor, constant: -6).isActive = true
self.portField.widthAnchor.constraint(equalToConstant: 60).isActive = true
self.portField.heightAnchor.constraint(equalTo: self.connectButton.heightAnchor).isActive = true
self.view.addSubview(self.ipField)
self.ipField.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.ipField.trailingAnchor.constraint(equalTo: self.portField.leadingAnchor, constant: -6).isActive = true
self.ipField.widthAnchor.constraint(equalToConstant: 120).isActive = true
self.ipField.heightAnchor.constraint(equalTo: self.connectButton.heightAnchor).isActive = true
self.view.addSubview(self.lockButton)
self.lockButton.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.lockButton.trailingAnchor.constraint(equalTo: self.ipField.leadingAnchor, constant: -6).isActive = true
self.view.addSubview(self.arrangeButton)
self.arrangeButton.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 8).isActive = true
self.arrangeButton.trailingAnchor.constraint(equalTo: self.lockButton.leadingAnchor, constant: -6).isActive = true
self.containerView.addSubview(self.logWidget)
self.setupDrag(on: self.logWidget)
self.logWidget.attach(to: self, loggingView: self.loggingView)
}
}
}
@@ -0,0 +1,19 @@
//
// ViewController.swift
// remote-client-ios
//
// Created by p4piwabl0 on 6/30/26.
//
import UIKit
class ViewController: ObjectsViewController {
override func viewDidLoad() {
super.viewDidLoad()
setupUI()
}
}
@@ -0,0 +1,35 @@
import UIKit
class BaseWidget: UIView {
let uid: String
var onSend: ((String, Int) -> Void)?
init(uid: String, frame: CGRect) {
self.uid = uid
super.init(frame: frame)
self.backgroundColor = UIColor(white: 0.13, alpha: 1)
self.layer.borderWidth = 1
self.layer.cornerRadius = 6
}
required init?(coder: NSCoder) { fatalError() }
func update(value: Int) {}
}
extension UIColor {
static func fromHex(_ hex: String) -> UIColor {
var h = hex.trimmingCharacters(in: .alphanumerics.inverted)
if h.count == 6 { h = "FF" + h }
var int: UInt64 = 0
Scanner(string: h).scanHexInt64(&int)
return UIColor(
red: CGFloat((int >> 16) & 0xFF) / 255,
green: CGFloat((int >> 8) & 0xFF) / 255,
blue: CGFloat(int & 0xFF) / 255,
alpha: CGFloat((int >> 24) & 0xFF) / 255
)
}
}
@@ -0,0 +1,81 @@
import UIKit
class FaderWidget: BaseWidget {
static let size = CGSize(width: 140, height: 360)
static func defaultFrame(idx: Int) -> CGRect {
let col = idx % 3
let row = idx / 3
return CGRect(x: 16 + CGFloat(col) * 170, y: 48 + CGFloat(row) * 380, width: size.width, height: size.height)
}
// MARK: - Properties
let color: UIColor
private var sliderWidthConstraint: NSLayoutConstraint?
// MARK: - Subviews
lazy var nameLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.textColor = UIColor(white: 0.53, alpha: 1)
lbl.font = .systemFont(ofSize: 14)
lbl.textAlignment = .center
return lbl
}()
lazy var slider: UISlider = {
let s = UISlider()
s.translatesAutoresizingMaskIntoConstraints = false
s.minimumValue = 0
s.maximumValue = 127
s.transform = CGAffineTransform(rotationAngle: -.pi / 2)
return s
}()
// MARK: - Init
init(uid: String, label: String, value: Int, color: UIColor, frame: CGRect) {
self.color = color
super.init(uid: uid, frame: frame)
self.layer.borderColor = color.cgColor
self.nameLabel.text = label
self.slider.value = Float(value)
self.slider.minimumTrackTintColor = color
setupUI()
}
required init?(coder: NSCoder) { fatalError() }
// MARK: - Layout
func setupUI() {
self.addSubview(self.nameLabel)
self.nameLabel.topAnchor.constraint(equalTo: self.topAnchor, constant: 8).isActive = true
self.nameLabel.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 4).isActive = true
self.nameLabel.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: -4).isActive = true
self.addSubview(self.slider)
self.slider.centerXAnchor.constraint(equalTo: self.centerXAnchor).isActive = true
self.slider.centerYAnchor.constraint(equalTo: self.centerYAnchor, constant: 10).isActive = true
let wc = self.slider.widthAnchor.constraint(equalToConstant: 216)
wc.isActive = true
self.sliderWidthConstraint = wc
self.slider.addTarget(self, action: #selector(self.sliderChanged), for: .valueChanged)
}
override func layoutSubviews() {
super.layoutSubviews()
self.sliderWidthConstraint?.constant = bounds.height * 0.6
}
// MARK: - Update
override func update(value: Int) {
self.slider.value = Float(value)
}
// MARK: - Action
@objc private func sliderChanged() {
self.onSend?(self.uid, Int(self.slider.value))
}
}
@@ -0,0 +1,81 @@
import UIKit
class FeedbackWidget: BaseWidget {
static let defaultSize = CGSize(width: 220, height: 100)
static func defaultFrame(idx: Int) -> CGRect {
let col = idx % 3
let row = idx / 3
return CGRect(x: 16 + CGFloat(col) * 250, y: 48 + CGFloat(row) * 120,
width: defaultSize.width, height: defaultSize.height)
}
// MARK: - Subviews
lazy var trackLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.textColor = UIColor(white: 0.9, alpha: 1)
lbl.font = .systemFont(ofSize: 16, weight: .semibold)
lbl.textAlignment = .left
lbl.text = ""
return lbl
}()
lazy var barLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.textColor = UIColor(white: 0.6, alpha: 1)
lbl.font = .monospacedSystemFont(ofSize: 13, weight: .regular)
lbl.textAlignment = .left
lbl.text = "Bar —"
return lbl
}()
lazy var stateLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.textColor = UIColor(white: 0.5, alpha: 1)
lbl.font = .systemFont(ofSize: 20, weight: .medium)
lbl.textAlignment = .right
lbl.text = ""
return lbl
}()
// MARK: - Init
override init(uid: String, frame: CGRect) {
super.init(uid: uid, frame: frame)
self.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
setupUI()
}
required init?(coder: NSCoder) { fatalError() }
// MARK: - Layout
func setupUI() {
self.addSubview(self.trackLabel)
self.trackLabel.topAnchor.constraint(equalTo: self.topAnchor, constant: 12).isActive = true
self.trackLabel.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 12).isActive = true
self.trackLabel.trailingAnchor.constraint(equalTo: self.stateLabel.leadingAnchor, constant: -8).isActive = true
self.addSubview(self.stateLabel)
self.stateLabel.centerYAnchor.constraint(equalTo: self.trackLabel.centerYAnchor).isActive = true
self.stateLabel.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: -12).isActive = true
self.addSubview(self.barLabel)
self.barLabel.topAnchor.constraint(equalTo: self.trackLabel.bottomAnchor, constant: 8).isActive = true
self.barLabel.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 12).isActive = true
self.barLabel.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: -12).isActive = true
}
// MARK: - Update
func updateDaw(track: String?, bar: Int?, playing: Bool?) {
if let track = track { self.trackLabel.text = track }
if let bar = bar { self.barLabel.text = "Bar \(bar)" }
if let playing = playing {
self.stateLabel.text = playing ? "" : ""
self.stateLabel.textColor = playing ? UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 1) : UIColor(white: 0.5, alpha: 1)
}
}
}
@@ -0,0 +1,49 @@
import UIKit
class LogWidget: BaseWidget {
static let defaultSize = CGSize(width: 360, height: 660)
static func defaultFrame() -> CGRect {
CGRect(x: 16, y: 80, width: defaultSize.width, height: defaultSize.height)
}
private weak var hostedView: UIView?
override init(uid: String, frame: CGRect) {
super.init(uid: uid, frame: frame)
self.backgroundColor = UIColor(white: 0.08, alpha: 0.95)
self.layer.borderColor = UIColor(red: 0, green: 0.9, blue: 0.46, alpha: 0.3).cgColor
self.isHidden = true
setupPinch()
}
required init?(coder: NSCoder) { fatalError() }
func attach(to parentVC: UIViewController, loggingView: LoggingView) {
parentVC.addChild(loggingView)
loggingView.view.frame = self.bounds
self.addSubview(loggingView.view)
loggingView.didMove(toParent: parentVC)
self.hostedView = loggingView.view
}
override func layoutSubviews() {
super.layoutSubviews()
hostedView?.frame = self.bounds
}
private func setupPinch() {
let pinch = UIPinchGestureRecognizer(target: self, action: #selector(handlePinch(_:)))
self.addGestureRecognizer(pinch)
}
@objc private func handlePinch(_ gesture: UIPinchGestureRecognizer) {
let scale = gesture.scale
let newWidth = max(200, min(800, self.bounds.width * scale))
let newHeight = max(100, min(600, self.bounds.height * scale))
self.frame = CGRect(origin: self.frame.origin, size: CGSize(width: newWidth, height: newHeight))
gesture.scale = 1
}
}
@@ -0,0 +1,40 @@
import UIKit
class TitleWidget: BaseWidget {
static func defaultFrame(idx: Int) -> CGRect {
let col = idx % 3
let row = idx / 3
return CGRect(x: 16 + CGFloat(col) * 220, y: 16 + CGFloat(row) * 60, width: 200, height: 44)
}
// MARK: - Subviews
lazy var titleLabel: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.textColor = UIColor(white: 0.85, alpha: 1)
lbl.font = .systemFont(ofSize: 22, weight: .semibold)
lbl.textAlignment = .left
return lbl
}()
// MARK: - Init
init(uid: String, text: String, frame: CGRect) {
super.init(uid: uid, frame: frame)
self.backgroundColor = .clear
self.layer.borderColor = UIColor.clear.cgColor
self.titleLabel.text = text
setupUI()
}
required init?(coder: NSCoder) { fatalError() }
// MARK: - Layout
func setupUI() {
self.addSubview(self.titleLabel)
self.titleLabel.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 4).isActive = true
self.titleLabel.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: -4).isActive = true
self.titleLabel.centerYAnchor.constraint(equalTo: self.centerYAnchor).isActive = true
}
}
@@ -0,0 +1,71 @@
import UIKit
class ToggleWidget: BaseWidget {
static let size = CGSize(width: 75, height: 75)
static func defaultFrame(idx: Int) -> CGRect {
let gap: CGFloat = 12
let col = idx % 6
let row = idx / 6
return CGRect(x: 16 + CGFloat(col) * (size.width + gap),
y: 420 + CGFloat(row) * (size.height + gap),
width: size.width, height: size.height)
}
// MARK: - Properties
let color: UIColor
var isOn: Bool
// MARK: - Subviews
lazy var button: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.layer.cornerRadius = 4
btn.titleLabel?.font = .systemFont(ofSize: 12, weight: .semibold)
return btn
}()
// MARK: - Init
init(uid: String, label: String, isOn: Bool, color: UIColor, frame: CGRect) {
self.color = color
self.isOn = isOn
super.init(uid: uid, frame: frame)
self.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
self.button.setTitle(label, for: .normal)
setupUI()
applyState()
}
required init?(coder: NSCoder) { fatalError() }
// MARK: - Layout
func setupUI() {
self.addSubview(self.button)
self.button.centerXAnchor.constraint(equalTo: self.centerXAnchor).isActive = true
self.button.centerYAnchor.constraint(equalTo: self.centerYAnchor).isActive = true
self.button.widthAnchor.constraint(equalToConstant: 63).isActive = true
self.button.heightAnchor.constraint(equalToConstant: 63).isActive = true
self.button.addTarget(self, action: #selector(self.tapped), for: .touchUpInside)
}
// MARK: - State
func applyState() {
self.button.backgroundColor = self.isOn ? self.color : UIColor(white: 0.15, alpha: 1)
self.button.setTitleColor(self.isOn ? .black : .lightGray, for: .normal)
}
override func update(value: Int) {
self.isOn = value > 63
applyState()
}
// MARK: - Action
@objc private func tapped() {
self.isOn = !self.isOn
applyState()
self.onSend?(self.uid, self.isOn ? 127 : 0)
}
}
@@ -0,0 +1,53 @@
import UIKit
class TransportWidget: BaseWidget {
static let size = CGSize(width: 75, height: 75)
static func defaultFrame(idx: Int) -> CGRect {
let gap: CGFloat = 12
let col = idx % 6
let row = idx / 6
return CGRect(x: 16 + CGFloat(col) * (size.width + gap),
y: 420 + CGFloat(row) * (size.height + gap),
width: size.width, height: size.height)
}
// MARK: - Subviews
lazy var button: UIButton = {
let btn = UIButton(type: .system)
btn.translatesAutoresizingMaskIntoConstraints = false
btn.setTitleColor(.lightGray, for: .normal)
btn.backgroundColor = UIColor(white: 0.15, alpha: 1)
btn.layer.cornerRadius = 4
btn.titleLabel?.font = .systemFont(ofSize: 12, weight: .semibold)
return btn
}()
// MARK: - Init
init(uid: String, label: String, frame: CGRect) {
super.init(uid: uid, frame: frame)
self.layer.borderColor = UIColor(white: 0.27, alpha: 1).cgColor
self.button.setTitle(label, for: .normal)
setupUI()
}
required init?(coder: NSCoder) { fatalError() }
// MARK: - Layout
func setupUI() {
self.addSubview(self.button)
self.button.centerXAnchor.constraint(equalTo: self.centerXAnchor).isActive = true
self.button.centerYAnchor.constraint(equalTo: self.centerYAnchor).isActive = true
self.button.widthAnchor.constraint(equalToConstant: 63).isActive = true
self.button.heightAnchor.constraint(equalToConstant: 63).isActive = true
self.button.addTarget(self, action: #selector(self.tapped), for: .touchUpInside)
}
// MARK: - Action
@objc private func tapped() {
self.onSend?(self.uid, 127)
}
}
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
</dict>
</plist>
@@ -0,0 +1,52 @@
//
// SceneDelegate.swift
// remote-client-ios
//
// Created by p4piwabl0 on 6/30/26.
//
import UIKit
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let windowScene = (scene as? UIWindowScene) else { return }
window = UIWindow(windowScene: windowScene)
window?.rootViewController = ViewController()
window?.makeKeyAndVisible()
}
func sceneDidDisconnect(_ scene: UIScene) {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
}
func sceneDidBecomeActive(_ scene: UIScene) {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
func sceneWillResignActive(_ scene: UIScene) {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
func sceneWillEnterForeground(_ scene: UIScene) {
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
}
func sceneDidEnterBackground(_ scene: UIScene) {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
}
}
@@ -0,0 +1,17 @@
//
// remote_client_iosTests.swift
// remote-client-iosTests
//
// Created by p4piwabl0 on 6/30/26.
//
import Testing
@testable import remote_client_ios
struct remote_client_iosTests {
@Test func example() async throws {
// Write your test here and use APIs like `#expect(...)` to check expected conditions.
}
}
@@ -0,0 +1,41 @@
//
// remote_client_iosUITests.swift
// remote-client-iosUITests
//
// Created by p4piwabl0 on 6/30/26.
//
import XCTest
final class remote_client_iosUITests: XCTestCase {
override func setUpWithError() throws {
// Put setup code here. This method is called before the invocation of each test method in the class.
// In UI tests it is usually best to stop immediately when a failure occurs.
continueAfterFailure = false
// In UI tests its important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
}
override func tearDownWithError() throws {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
@MainActor
func testExample() throws {
// UI tests must launch the application that they test.
let app = XCUIApplication()
app.launch()
// Use XCTAssert and related functions to verify your tests produce the correct results.
}
@MainActor
func testLaunchPerformance() throws {
// This measures how long it takes to launch your application.
measure(metrics: [XCTApplicationLaunchMetric()]) {
XCUIApplication().launch()
}
}
}
@@ -0,0 +1,33 @@
//
// remote_client_iosUITestsLaunchTests.swift
// remote-client-iosUITests
//
// Created by p4piwabl0 on 6/30/26.
//
import XCTest
final class remote_client_iosUITestsLaunchTests: XCTestCase {
override class var runsForEachTargetApplicationUIConfiguration: Bool {
true
}
override func setUpWithError() throws {
continueAfterFailure = false
}
@MainActor
func testLaunch() throws {
let app = XCUIApplication()
app.launch()
// Insert steps here to perform after app launch but before taking a screenshot,
// such as logging into a test account or navigating somewhere in the app
let attachment = XCTAttachment(screenshot: app.screenshot())
attachment.name = "Launch Screen"
attachment.lifetime = .keepAlways
add(attachment)
}
}