Files
virtual-controller/plugin-reaper-relearn/resources/controller-presets/factory/novation/launchpad-mk1.preset.luau
T
Paul Lipscomb 7ecc718f5d Reorganize top-level directories with clearer naming convention
app -> app-desktop-macos, presets -> app-presets, server -> remote-server,
daw-config-reaper -> osc-config-daw, plugin-reaper-realearn -> plugin-reaper-relearn.
Updated run.py and presets.py path references accordingly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-15 17:51:05 -04:00

140 lines
4.2 KiB
Lua

--- name: Launchpad mk1 - Live mode
--- realearn_version: 2.16.0-pre.8
--- author: helgoboss
--- device_manufacturer: Novation
--- device_name: Launchpad mk1
--- description: |
--- This controller preset exposes all control elements of the Launchpad mk1 in a neutral way. It supports Playtime slot status feedback.
---
--- This device cannot be auto-detected because it doesn't support the MIDI device inquiry protocol.
--- provided_schemes: [novation/launchpad-mk1, grid]
--!strict
-- Requires
local realearn = require("realearn")
-- Single buttons
local function simple_button(id: string, name: string, cc: number): realearn.Mapping
return realearn.Mapping {
id = id,
name = name,
source = realearn.Source.MidiControlChangeValue {
channel = 0,
controller_number = cc,
character = "Button",
},
target = realearn.Target.Virtual {
id = id,
character = "Button",
},
}
end
local init_mapping = realearn.Mapping {
name = "Enable flashing LEDs",
source = realearn.Source.MidiRaw {
pattern = "B0 00 28",
},
target = realearn.Target.Dummy {
}
}
local mappings = {
init_mapping,
simple_button("cursor-up", "Up", 104),
simple_button("cursor-down", "Down", 105),
simple_button("cursor-left", "Left", 106),
simple_button("cursor-right", "Right", 107),
simple_button("session", "session", 108),
simple_button("user-1", "user 1", 109),
simple_button("user-2", "user 2", 110),
simple_button("mixer", "mixer", 111),
}
-- Clip launch buttons
local leds = {
off = 12,
red_low = 13,
red_full = 15,
amber_low = 29,
amber_full = 63,
yellow_full = 62,
green_low = 28,
green_full = 60,
red_flashing = 11,
amber_flashing = 59,
yellow_flashing = 58,
green_flashing = 56,
}
for col = 0, 7 do
local human_col = col + 1
for row = 0, 7 do
local human_row = row + 1
local key_number_offset = row * 16
local id = `col{human_col}/row{human_row}/pad`
local control_mapping = realearn.Mapping {
id = id,
source = realearn.Source.MidiNoteVelocity {
channel = 0,
key_number = key_number_offset + col,
},
glue = realearn.Glue {
feedback_value_table = {
kind = "FromTextToDiscrete",
value = {
["playtime.slot_state.empty"] = leds.off,
["playtime.slot_state.armed"] = leds.red_low,
["playtime.slot_state.stopped"] = leds.amber_low,
["playtime.slot_state.ignited"] = leds.amber_low,
["playtime.slot_state.scheduled_for_play_start"] = leds.green_flashing,
["playtime.slot_state.playing"] = leds.green_full,
["playtime.slot_state.paused"] = leds.amber_low,
["playtime.slot_state.scheduled_for_play_stop"] = leds.amber_flashing,
["playtime.slot_state.scheduled_for_play_restart"] = leds.green_flashing,
["playtime.slot_state.scheduled_for_record_start"] = leds.red_flashing,
["playtime.slot_state.recording"] = leds.red_full,
["playtime.slot_state.scheduled_for_record_stop"] = leds.green_flashing,
},
}
},
target = realearn.Target.Virtual {
id = id,
character = "Button",
},
}
table.insert(mappings, control_mapping)
end
end
-- Scene launch buttons
for row = 0, 7 do
local human_row = row + 1
local id = `row{human_row}/play`
local mapping = realearn.Mapping {
id = id,
source = realearn.Source.MidiNoteVelocity {
channel = 0,
key_number = 8 + row * 16,
},
target = realearn.Target.Virtual {
id = id,
character = "Button",
},
}
table.insert(mappings, mapping)
end
return realearn.Compartment {
mappings = mappings,
custom_data = {
grid = {
column_count = 8,
row_count = 8,
},
}
}